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  • Reviews > Video game reviews
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    Why can’t any survival horror game be original anymore? Save for the select few (Alien: Isolation, the Penumbra trilogy, Calling, Cursed Mountain, and even the eternally overrated Five Nights at Freddy’s), most survival horror games are as generic and derivative as humanly possible. Between ga...
  • Reviews > Movie Reviews
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    2013's Sundance Film Festival was, as always, full of films that spanned a broad spectrum. Between dramas, comedies, documentaries, and horror movies, there was always stuff to find there. With such films as Don Jon (Joseph Gordon-Levitt's directorial debut), Jobs (the documentary following Steve ...
  • Reviews > Video game reviews
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    Whether you like the series and the genre or not, it's among common agreement that id Software's Doom had a massive influence on the first-person shooter genre. In a time where family-friendly platformers practically ruled the gaming industry, the pure-blooded gore and intensity of a game like Doo...
  • Reviews > Video game reviews
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    Ever since the birth of the first-person shooter genre in 1992, the genre has been almost constantly evolving and becoming different with each title. This was especially seen in the earliest years of the genre, where experimentation and unique qualities were practically required to get even a litt...
  • Reviews > Video game reviews
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    Survive horror is an often-seen genre in video games. It's a genre full of creeps and spooks. But, like all other genres, horror encompasses many of its own subgenres. Many different kinds and levels of horror. The most common is the jumpscare horror. We see these in many popular horror games, suc...
  • Reviews > Video game reviews
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    During the seventh generation of video game consoles, there were few games as defining as the Bioshock series. Started in 2007 by Irrational Games, the first title took players to an Ayn Rand inspired world that seemed perfect in its philosophy. However, the version of Rapture players became acqua...
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    Released back in mid-2003, Postal 2 was a first-person open-world shooter from the Arizona-based developer Running with Scissors. The game was the textbook definition of a cult classic. Lukewarm reviews, little media attention, and a devoted audience to its madness set Postal 2’s reception and l...
  • Reviews > Video game reviews
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    Many times, I felt an almost unknown feeling when playing Penumbra: Overture for the first time. One moment comes directly to mind. I had just barely gotten 2 hours into the experience when I found myself crawling through a small and cramped tunnel. Rock surrounded me and no light came through any...
  • Reviews > Video game reviews
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    3D Realms was one of the best first-person shooter developers in the mid to late 1990s. Responsible for games like Rise of the Triad: Dark War (developed under the Apogee name), Duke Nukem 3D, Shadow Warrior, and Blood, they always had a unique feel to their games. Like all first-person shooters a...
  • Reviews > Video game reviews
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    When I read that the demo for the upcoming game Screamride was available for download via Xbox Live on both the Xbox 360 and Xbox One, I was more than excited. The main reason is that Screamride is made by Frontier Developments, who created RollerCoaster Tycoon 3 and the Thrillville series, the la...
  • Reviews > Video game reviews
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    ver since its inception in the early 1990s, the shooter genre has been through plenty of phases in terms of settings. It started with the majority being either sci-fi or fantasy with games like Doom, Quake, Heretic, Hexen, and System Shock. These settings went for years and it created great games....
  • Reviews > Book Reviews
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    The Room is one of cinema's most known disasters and one of its biggest flops. A 2003 drama from Tommy Wiseau, the movie itself could be described as a specimen of hubris. Wiseau himself is a clear auteur, having controlled every aspect from what could only be described as a train crash of a produ...
  • Reviews > Video game reviews
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    id Software has been the leader in game engine technology in the first-person shooter genre for years. In 1992, they created the illusion of 3D (pseudo-3D) with Wolfenstein 3D, the grandfather game of the first-person shooter genre. In 1993, they added texture mapped floors and ceilings, lighting ...
  • Reviews > Video game reviews
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    Deadly Premonition is a very strange game in many ways. It's strange for being inspired by the 1990s cult classic TV series Twin Peaks. It's strange because of protagonist Francis York Morgan, a massive cinephile with an imaginary partner named Zach. It's strange for its whole mental cast of chara...
  • Reviews > Video game reviews
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    The Alien franchise has poured out some enjoyable games over the years. Even though these are mostly shooters. However, they are fun shooters. Games like Aliens versus Predator do a wonderful job of making you feel like a colonial marine, alien, or predator. Meanwhile, games like Alien Trilogy and...
  • Reviews > Video game reviews
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    At times, it can be funny to look back on the growing games industry of the 1990s. This was around when violence was first sneaking into games. When games like Doom were almost brought to Congress, while others like Night Trap were. A time after cute plumbers and fast hedgehogs. It was the first s...
  • Reviews > Video game reviews
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    Do. Not. Buy. This. Game. I wish I could end the review here, because there's nothing else I can really say about Postal 3. It's a trashy, glitchy, boring mess that shouldn't have been released in the sad state it was in. At the very least, Akella and Trashmasters could have named the game "Post...
  • Reviews > Video game reviews
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    When the first Postal hit store shelves in late 1997, it shook the gaming world to its core and caused moral panic. Why? Simply put, Postal was way more violent than most games at the time. It had players kill cops to progress through the game's 17 levels, and allowed players to kill civilians wit...
  • Reviews > Video game reviews
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    In 2005, Monolith Productions released two first-person shooters with an emphasis on horror. One of these games was F.E.A.R., which was largely inspired by films like Ringu, Ju-on, Dark Water, and Hard Boiled. It was an enjoyable and creepy ride that was critically and commercially successful. So,...
  • Reviews > Video game reviews
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    In the early 2000s, when the survival horror genre could still call itself that with a straight face, developer Konami released two survival horror games within about a year of each other. These were Silent Hill 2 and Silent Hill 3. Both games are often described as the pinnacle of survival horror, ...
  • Reviews > Video game reviews
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    Genres in the gaming industry are like families, if you think about it. Each genre is like a last name, and the developers are like the family members. In the case of the FPS genre, id Software is like the grandfather, creating genre definers Wolfenstein 3D and Doom. 3D Realms is the immature, yet f...
  • Reviews > Video game reviews
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    Two things before I start this review. First, you need to take tech demos with a grain of salt. The tech demos or footage shown at conventions like E3 or Gamescom most of the time do not reflect what the actually game will look and feel like. Games like Call of Duty: Ghosts and Bioshock Infinite are...
  • Reviews > Video game reviews
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    When Capcom released the first Resident Evil on Sony's PlayStation in 1996, it was nothing short of a revolutionary game. It took B-grade movie ideals with gameplay and atmosphere similar to the underground PC game Alone in the Dark (minus Alone in the Dark's influences from H.P. Lovecraft...
  • Reviews > Video game reviews
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    2011's Deus Ex: Human Revolution was a massive surprise. It was a sequel to a series that hadn't spawned a title since the overly-reviled 2003 title Deus Ex: Invisible War. It wasn't being developed by Ion Storm Austin or led by Warren Spector, who headed both Deus Ex and Deus Ex: Inv...
  • Reviews > Video game reviews
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    Splash Damage, a developer from England, is easily one of my favorite game-makers. It’s the strategy and huge focus on teamplay (the opposite of popular online shooters like “Call of Duty”) that attracts me to their games. The 2011 shooter “Brink” has an interest...

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